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[2026 K-Animation] K-Animation, Once Targeting Children, Now Grows for Audiences Aged 15 and Older

Target Audience Forced to Shift Amid Ultra-Low Birth Rate Shock
Studios Transform from Subcontracting Bases to IP Studios
"Long-Term Investment with a Ten-Year Perspective Is Needed"

Until now, the domestic animation screen has been dominated by Japanese works. In 2023, "The First Slam Dunk" and "Suzume" swept through theaters, and last year, "Demon Slayer: Mugen Castle Arc" and "Chainsaw Man: Reze Arc" once again filled the gap, making the onslaught of major Japanese intellectual properties (IP) a constant factor. Despite this, last year, homegrown Korean animations managed to carve out a meaningful foothold in this solid market. In particular, works that shed the label of being solely for children garnered significant attention. Although there is still a clear difference in scale compared to Japanese blockbusters that attracted millions of viewers, Korean animations sent a definite "survival signal" in the previously barren adult market.

[2026 K-Animation] K-Animation, Once Targeting Children, Now Grows for Audiences Aged 15 and Older Animation Movie 'Letter to Yeon' Still Cut

[2026 K-Animation] K-Animation, Once Targeting Children, Now Grows for Audiences Aged 15 and Older

Forced Evolution for Survival... "Found Potential in Niche Markets"

Last year, domestic adult animations posted significant box office results. Notably, the 500,000 viewers attracted by "Toemarok" is a noteworthy achievement. By expressing occult action-difficult to realize in live-action-through the unique techniques of animation, both the original 30s and 40s fandom and the 10s and 20s animation consumer base responded simultaneously. This demonstrated the potential for Korean genre works to succeed. "King of Kings" also overcame the limitations of being a Christian IP and attracted 1.31 million viewers, proving its commercial potential and expanding the market size.

[2026 K-Animation] K-Animation, Once Targeting Children, Now Grows for Audiences Aged 15 and Older Animation Movie 'Toemarok' Still Cut

This shift in target audience was not a choice, but a forced evolution in the face of a demographic cliff. The shock of a total fertility rate of 0.6 shattered the industry's existing formula for success. The position of the "kids business," which relied on toy sales and kids cafe revenues, was greatly diminished. The industry rapidly pivoted toward the "young adult" demographic, who are willing to spend. According to the Korea Creative Content Agency, more than 60% of adult animation moviegoers last year were in their 20s and 30s.



Amid this new trend, production companies have transformed from subcontracting bases into IP studios. Moving away from a labor-focused structure that only drew others' stories due to a lack of planning capabilities, they now oversee planning, production, and distribution, directly owning their IP. The sense of crisis that, without proprietary IP, they would be at the mercy of major platforms' policy changes, has opened the path to independent survival.


A Cold Look Reveals an Early Stage... A 10-Year Plan Is Needed
[2026 K-Animation] K-Animation, Once Targeting Children, Now Grows for Audiences Aged 15 and Older Animation Movie 'King of Kings' Still Cut

Although the spark of hope has been confirmed, the barriers to establishing a foothold remain high. Cho Youngshin, adjunct professor at Dongguk University Media Research Institute, drew a line, saying, "We are still at the test-bed stage." He added, "Even 'Letter to Yeon,' which was a meaningful attempt with 220,000 viewers, fell short in terms of box office performance," and emphasized, "We are at a point where we must create an adult animation market from scratch, as it does not exist in Korea." Rather than being swayed by immediate results, he pointed out that the urgent priority is to ensure the "sustainability of supply" to build the market itself.


Professor Cho also raised the need for an indirect strategy. He analyzed, "Rather than insisting on direct distribution, it is worth considering a strategy of absorbing know-how and expanding globally through the Japanese system, as seen in the case of 'Solo Leveling'." He advised that to create an ecosystem where webtoon-based works targeting audiences aged 15 and older are continuously consumed, long-term investments spanning at least five to ten years are essential.


Korea Creative Content Agency: "Beware of One-Off Achievements... IP Ownership Required for Government Support"

The government is also distancing itself from the prevailing excitement, focusing on strengthening the industry's fundamentals. A representative from the Korea Creative Content Agency stated, "Rather than judging the success or failure of the entire industry solely by the audience numbers of particular works, it is necessary to comprehensively examine which genres and formats are eliciting audience responses and marketability." He added, "Based on the premise that different structures-such as main media, genres, and targets-coexist, we are exploring roles and support methods in the public sector to strengthen the industry's foundation and expand long-term growth potential."


Regarding "distribution difficulties," the biggest challenge in the field, the agency also suggested a fundamental solution. The representative said, "The difficulty of theatrical releases is a structural reality faced not only by animation but by all mid- and low-budget films," clarifying the limitations of simple financial support. He continued, "Distribution outcomes cannot be guaranteed by short-term financial aid alone," and stated, "We plan to focus on creating a market environment by discovering projects that consider platform linkage and collaboration with other industries from the planning stage."


Ultimately, the key is a battle of time and principles. To ensure that the newly opened door of opportunity does not close again, "sustainable creation" beyond one-off box office hits is essential. Whether this fragile sprout, painstakingly nurtured in barren soil, grows into a towering tree or remains a fleeting weed depends on the "ten years of perseverance" that has just begun its countdown.


© The Asia Business Daily(www.asiae.co.kr). All rights reserved.


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