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Smilegate Stove to Participate in Busan Indie Connect Festival for Fourth Consecutive Year

Experience Flagship Labels at the 'Popup Stove' Booth
Demo of Publishing Titles Including 'Neon Abyss 2'

Smilegate announced on August 11 that its global game platform, Stove, will participate as a platinum sponsor at the 'Busan Indie Connect Festival (BIC) 2025', which will be held at BEXCO in Busan from August 15 to 17.


Smilegate Stove to Participate in Busan Indie Connect Festival for Fourth Consecutive Year Provided by Smilegate Stove


This year marks the fourth consecutive year that Stove is partnering with BIC. Stove will operate a booth covering both its platform and publishing divisions, actively showcasing its support for the indie game ecosystem and its publishing capabilities, in addition to the platform itself.


First, Stove will operate a 'Popup Stove' booth where visitors can experience its flagship labels firsthand. Under the slogan "Fun is POP! Emotion is UP! Korea's leading game platform, Stove," the booth will feature interactive content themed around five of Stove's representative labels. Visitors who complete missions will have the chance to win prizes such as an Apple Watch, a mechanical keyboard, and Stove discount coupons through a raffle.


There will also be a space to experience five titles published by Smilegate. Visitors can try out 'Neon Abyss 2', 'Artis Impact', 'V.E.D.A', 'Archetype Blue', and 'The Player Who Can't Level Up', and register these titles on their Steam wishlists on-site.


Online, the 'Stove Indie X BIC 2025' collaboration page will be open until August 29. Here, users can get an early experience of this year's BIC entries. For a limited time during BIC, Stove will distribute the strategy game 'Abandon the Ship' for free and offer coupons for a 20% discount on officially released titles featured on the collaboration page.


A Stove representative stated, "Through our participation in this year's BIC, we plan to showcase both our extensive lineup as a platform and our meticulous support capabilities as a publisher," adding, "We aim to deliver even greater value to both indie game creators and users."


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