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NCSoft Posts 5.2 Billion KRW Operating Profit in Q1... Down 80% Year-on-Year

First Quarter Revenue at 360.3 Billion KRW... Down 9.5%
Announces Goal to Achieve 2 Trillion KRW in Revenue Next Year

NCSoft announced on the 14th that its consolidated operating profit for the first quarter of this year was 5.2 billion KRW, a decrease of 79.7% compared to the same period last year.

NCSoft Posts 5.2 Billion KRW Operating Profit in Q1... Down 80% Year-on-Year

Revenue was 360.3 billion KRW, down 9.5% from the same period last year. Net profit for the period was 37.5 billion KRW, a decrease of 34.3%.


By region, revenue was 228.3 billion KRW in Korea, 56.1 billion KRW in Asia, and 30.9 billion KRW in North America and Europe. Royalty revenue was 45 billion KRW, up 38% year-on-year.


By platform, mobile games generated 206.3 billion KRW in revenue, while PC games accounted for 83.3 billion KRW. Mobile games made up 57% of total revenue.


NCSoft has set a goal to achieve 2 trillion KRW in revenue next year. The company presented specific strategies, including: expanding legacy IP through large-scale updates, expanding service regions, and launching spin-off games; and accelerating the release of new IPs such as Aion2, LLL, Breakers, and Time Takers.


Aion2, which is scheduled for release in the second half of this year, unveiled a new BI and brand website the previous day and has begun full-scale marketing activities. Detailed information about the game will be revealed through its first live broadcast on May 29.


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