Com2uS announced on the 8th that it will conduct focused recruitment to hire talent in the fields of game planning and game art.
This recruitment will be conducted for various positions ranging from 1 year to over 7 years of experience for each project. Applications will be accepted from today until the 21st.
The announced positions in the game planning field include content planning, system planning, level planning, scenario planning, balance planning, and common planning. In the game art field, talent is being recruited for character concept art, background concept art, illustration, character modeling, background modeling, effects, animation, and cinematic asset positions. Applicants can select their desired detailed job roles and projects on the application page, and may choose multiple preferred projects.
The recruitment process will proceed in the order of document screening, first and second interviews, and final announcement. Com2uS has simplified the application procedure for this recruitment. Applications are accepted via a Google Form, allowing submissions through mobile devices. Results will be announced quickly within 7 days, and interviews will be conducted in priority order only for those who pass the document screening.
For prospective applicants interested in this recruitment, Com2uS provides ‘T.M.I of Our Project’ directly written by current project managers. This information, disclosed on the recruitment announcement page, contains various details that applicants may be curious about, such as the preferred talent profile for each project, the way of working within the project, and special organizational culture.
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