DevSisters announced on the 7th that its consolidated revenue for last year was 161.1 billion KRW, with an operating loss of 48 billion KRW.
Additionally, the consolidated net loss for last year was 49 billion KRW. For the fourth quarter, revenue was 37.8 billion KRW, operating loss was 11.8 billion KRW, and net loss was 15.9 billion KRW. The fourth quarter revenue increased by approximately 8.9% compared to the previous quarter due to the strong performance of existing live games. This was driven by the revenue from "Cookie Run: Kingdom," which was launched in China on December 28 last year, and the performance of "Cookie Run: OvenBreak," which entered 6th place in the domestic Apple revenue rankings following its 7th anniversary update in October last year.
Regarding operating profit and loss, the deficit in the fourth quarter decreased due to cost reduction effects from organizational and system restructuring. This year, the effects of these cost-efficiency policies are expected to be fully reflected, significantly improving the overall profit and loss structure.
Furthermore, in the first quarter of this year, momentum from the full reflection of "Cookie Run: Kingdom"’s revenue in China and the results of the 3rd anniversary update are expected to lead to an upward trend in quarterly revenue.
DevSisters aims to maximize revenue from major live games and new releases this year and achieve a turnaround to profitability through continuous organizational and profit and loss management. In particular, the company plans to expand its product lineup and strengthen profitability by releasing new mobile titles based on the Cookie Run intellectual property (IP).
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